THE GAZALA GALLOP - Basic Version
Charts and Tables, Terrain Effects, and Game Sequence

Copyright 2011 Louis R. Coatney

GROUND COMBAT RESULTS TABLE (GCRT)

Die Roll........1:41:31:2... 1:1...3:22:13:14:15:1 7:110:1
6DDR2R2R2R2DEDEDEDEDE
5ARDR1R1R1R2R2DEDEDEDE
4DAE-DDR1R1R2R2DEDEDE
3AEAR--DR1R1R2R2DEDE
2AEDAEARDAR-DR1R1R2R2DE
1AEAEDAEARDAR-DR1R1R2R2

NOTE: Attacks below 1:4 odds are not allowed.

GROUND COMBAT RESULTS DEFINITIONS:

"NO RETREAT!" or Unable to Retreat: .. R1 becomes D .. and .. R2 becomes DE for Defending Units equal to at least half their strength.
Attacks against boxes/forts: R1 becomes D, R2 becomes compulsory R1, DE becomes R2.

Axis Rcce Gppe and British 7th Armoured "Desert Rats" Support Brigade Special Survivability:

DE becomes R2, unless the unit is unable to retreat.


AIR ATTACK:

(Each unDisrupted unit in the target hex is attacked separately, from the top of the stack to its bottom.)
Target is: .AlliedAny Other Unit
Die Roll........Box or TobrukAllied Outside Box.. Axis ..British Air UnitGerman Air Unit
6DDDEAXEAX
5DDDEAXInt
4-DDIntInt
3-D-Int-
2--Flak-AA
14thAA/Flak4thAAAAgAAAA

AIR COMBAT RESULTS DEFINITIONS:


TERRAIN EFFECTS:

On Movement.....On Combat
Minor track-to-Minor trackArmor: 1/2MF
Motorized: 1/3MF
No effect.
Major track-to-Major trackArmor: 1/3MF
Motorized: 1/4MF
No effect.
Road-to-roadArmor: 1/4 MF
Motorized: 1/5 MF
No effect
Allied Box/Axis FortEnemy units must stop moving operationally, upon entering.+3 infantry defense factors, if matched.
Escarpment+1MF for infantry to ascend
+2MF for mot. and armor
+2 defense and 1 attack factors atop, if matched.
Hill/RidgeNo effect.+1 infantry defense factors atop or behind, if matched.
Towering EscarpmentImpassable.Cannot be attacked.
Units atop exert ZOCs and may attack down from it at half strength with any adverse result cancelled.

Defensive terrain bonuses are cumulative.

Walking infantry units' road or track bonus is 1/2 MF, unless truck-convoyed.


VI. GAME-TURN SEQUENCE:

NOTE: A unit may operationally move and/or attack only once per gameturn, during the owning player's player-turn. It may be tactically retreated as well.

"STACKING": 3 units, only 2 of which can be division level.
(The German Rcce Gruppen, 15. Mot Bde, KG Hecker, and Flak Gruppe are considered to be subdivisional.)

UNIT FACTORS: 4-3-2: ... Attack, Defense, and Movement Factors

[20Sep11, updated 20Mar16]